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Team MelkorvsTeam Yawgmoth (God of Phyrexia) (MtG)

Created by vonKonigsberg

0 wins (0%)
9 (81.8%)
2 wins (18.2%)

Battle conditions

CustomThe location is a generic fantasy world with a singular main continent and various humanoid settlements scattered throughout. Prep time before hostilities occur is 5 years. Both sides have access to their full arsenals and armies (excluding true forms and the like). For Yawgmoth, that means he has the armies of both original Phyrexia and New Phyrexia. For Melkor, that means all of the forces that served a dark lord of the First, Second and Third Ages.
CreatorvonKonigsbergvonKonigsberg

Comments

LadyGaladriel1212
Team Melkor vs Team Yawgmoth (God of Phyrexia) (MtG)
15 months member
10.1K
Neutral Wow, I cant believe I did not vote on this already, this is epic and the time taken into it was amazing!
Poe
Poe 8 mo 18 d
Team Melkor vs Team Yawgmoth (God of Phyrexia) (MtG)
39 months member
2.8K
Neutral Dang great battle
TheCrazyWarrior2021
Team Melkor vs Team Yawgmoth (God of Phyrexia) (MtG)
12 months member
779
Neutral Great Battle
MoNsTeR
MoNsTeR 10 mo 7 d
Team Melkor vs Team Yawgmoth (God of Phyrexia) (MtG)
29 months member
3.3M
Neutral nice battle wow
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vonKonigsberg
vonKonigsberg 10 mo 7 d
Team Melkor vs Team Yawgmoth (God of Phyrexia) (MtG)
61 months member
87.6K
Team Yawgmoth (God of Phyrexia) (MtG) I had been aiming to make this for a long time. Yawgmoth and Melkor are super similar in their goals and throwing em into a full scale war with everything possible felt like the only way to do it well.
vonKonigsberg
vonKonigsberg 10 mo 8 d
Team Melkor vs Team Yawgmoth (God of Phyrexia) (MtG)
61 months member
87.6K
Team Yawgmoth (God of Phyrexia) (MtG) @Mandos9452 This was the battle I was working on crafting! 😁
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Mandos9452
Mandos9452 10 mo 7 d
Team Melkor vs Team Yawgmoth (God of Phyrexia) (MtG)
15 months member
13.1K
Neutral Yay!
vonKonigsberg
vonKonigsberg 10 mo 7 d
Team Melkor vs Team Yawgmoth (God of Phyrexia) (MtG)
61 months member
87.6K
Team Yawgmoth (God of Phyrexia) (MtG) Posting all the stuff on Phyrexia took longer than expected. They are such cool villains in the Magic multiverse.
vonKonigsberg
vonKonigsberg 10 mo 8 d
Team Melkor vs Team Yawgmoth (God of Phyrexia) (MtG)
61 months member
87.6K
Team Yawgmoth (God of Phyrexia) (MtG) So, because I realize most people don't know what a Phyrexian is, so I thought I'd write out what they are and how the operate.

First off, there are two separate eras for the Phyrexians, the period under Yawgmoths rule that lasted for 9000+ years and the newer era of New Phyrexia. I'll first go over what both of those eras have in common.



Phyrexians at their base come in many types, but they are all universally magical cyborgs, undead or both. A Phyrexian under goes a process called Phyresis that leads into Compleation. Phyresis is caused by what is known as "glistening oil,' which also operates as a Phyrexian's blood. It is a corruptive substance that upon contact with a being in any amount, will begin converting their bodies into a mixture of machine and undead. Once this process is finished (which takes a variable amount of time), the being becomes a Phyrexian and their loyalty switches to that of the Phyrexians. There is no known cure as of yet and the only beings that have been able to resist the infection are Planeswalkers (whose sparks protect them) and an elf named Melira. Otherwise, the oil has proven effective at turning both inherently magical and spiritual beings (like angels and demons) and purely mechanical beings like golems into Phyrexians. The oil is actually so potent that a single drop left on Mirrodin was able to convert the entire plane into New Phyrexia in a matter of years.
Last edited: 10 mo 8 d ago.
show 9 replies
vonKonigsberg
vonKonigsberg 10 mo 8 d
Team Melkor vs Team Yawgmoth (God of Phyrexia) (MtG)
61 months member
87.6K
Team Yawgmoth (God of Phyrexia) (MtG) With that out of the way, let's move onto the original Phyrexians:

OG Phyrexians were designed with specific purposes in mind by Yawgmoth and came in a few varieties. Yawgmoth's Phyrexians were constantly evolving with each Planar conquest they made and they made an untold number of conquests.

First off were the various "engines," which were enormous semi-sentient constructs powered by the power of the Glistening Oil. They mostly resembled massive beasts and were designed to kill indiscriminately until they was nothing left to kill. Below are a few of the more noteworthy varieties.

^A so-called hulk, which represented the most basic engine.

^A soul gorger, one of the more specialized constructs that were much larger than the hulks

^A Dragon engine (specifically Ramos) were the be-all end-all weapons deployed by Mishra during the Brother's War and an individual one was perfectly capable of annihilating kingdoms on its own.
vonKonigsberg
vonKonigsberg 10 mo 8 d
Team Melkor vs Team Yawgmoth (God of Phyrexia) (MtG)
61 months member
87.6K
Team Yawgmoth (God of Phyrexia) (MtG) OG basic Phyrexians (or cannon fodder) again come in a lot of different types, although they all leak their glistening oil and often emit toxic gases and diseases while having "unnecessary" parts of their anatomy removed. They can be anything from...


Basic ghouls to...


Stitched together abominations to...


Explosive plague spreaders to...


Corrupted and necrotized animals (this includes insects and birds)

Lots of variety here and and no way for me to cover all of it 😅
Last edited: 10 mo 8 d ago.
vonKonigsberg
vonKonigsberg 10 mo 8 d
Team Melkor vs Team Yawgmoth (God of Phyrexia) (MtG)
61 months member
87.6K
Team Yawgmoth (God of Phyrexia) (MtG) Okay, the last category... The specialized Compleated. These were either special individuals that willingly accepted the Compleation process or more often corpses that were harvested and redesigned to most optimally fit their roles.

One of Yawgmoth's favorite designs were infiltrators, which would either be shapeshifters, abducted denizens or a specially crafted Phyrexian, like Xantcha. These ones would go in to sow discord among an enemy force while also poisoning supplies with the Oil.

^Xantcha: You'd never know she was a magic zombie terminator!

"Knights" or "Paladins" were Yawgmoth's next favorite thing to specifically craft, they were usually designed to be a hard counter to an enemy that operated in a specific terrain or even a specific kind of unit. A couple examples:

^Order of Yawgmoth

^"They ride our trails as if they were designed to," said the guard.
"They were," replied Gerrard.

And finally, the uber specialized Compleated. Some of the willing participants are represented above, like Crovax, Ertai and Volrath. The specially created ones, like Belbe (pictured below) often had very specific goals in mind for them and once they completed their mission, they were allowed to expire. Belbe, for example, was a reanimated corpse designed to serve as Yawgmoth's eyes and ears while a new Evincar for Rath was decided upon.

^you can also clearly see how the oil leaks out of her eyes

One final mention is K'rrik's Negators, which he designed and created within a slow time field. They are vicious hunter-killers and just look cool.


It's also worth mentioning that Phyrexia has a fleet of Skyships like Predator, although that is the largest. They can also produce more.

Anyways, that's all the major stuff for Old Phyrexia. I'll cover New tomorrow because, woo boy, they have five distinct factions and I don't want to completely contaminate the feed. Or do I... 🤔
Last edited: 10 mo 8 d ago.
vonKonigsberg
vonKonigsberg 10 mo 7 d
Team Melkor vs Team Yawgmoth (God of Phyrexia) (MtG)
61 months member
87.6K
Team Yawgmoth (God of Phyrexia) (MtG) Okay, New Phyrexia time! New Phyrexia is made up of 5 factions, each led by a Praetor (I'm not exactly sure how to quantify what the Praetors are, but they seem to represent Phyresis processed through one of the five colors of mana.) Each of their armies are distinct with different capabilities, but they all do utilize both Golems and "Germs."


Germs are essentially proto-beings that are attached to weapons and develop into pure Phyrexian beings. They've been turned into living battering rams, to mortars to a resurrected Kaldra (a legendary set of sentient armor).

Then there's the Phyrexianized Golems:

These kind of take the place of the Hulks from Old Phyrexia and are often paired with Splicers to give them new abilities and powers. (couldn't find a good scan of just the art, so here's the whole card)
vonKonigsberg
vonKonigsberg 10 mo 7 d
Team Melkor vs Team Yawgmoth (God of Phyrexia) (MtG)
61 months member
87.6K
Team Yawgmoth (God of Phyrexia) (MtG) Now onto the factions... I'll start with the Green Phyrexians, as they're the simplest to explain. Led by Vorinclex, the Green Phyrexian faction is focused on creating the ultimate predator. The majority of their forces are composed of Compleated Elves (like Glissa) and the creatures of the Tangle that have been morphed into their predator forms like:

^Chancellor of the Tangle


^A Putrefax


^A Tanadon

Needless to say, the Green Phyrexians bring the raw power of New Phyrexia to the battlefield.
Last edited: 10 mo 7 d ago.
vonKonigsberg
vonKonigsberg 10 mo 7 d
Team Melkor vs Team Yawgmoth (God of Phyrexia) (MtG)
61 months member
87.6K
Team Yawgmoth (God of Phyrexia) (MtG) I guess next is the Black-Aligned faction led by Sheoldred and the Seven Steel Thanes. They all act as war lords for the faction and are constantly squabbling, which has put them into an arms race for supremacy.

The most basic unit deployed by this faction are the Phyrexianized Nim, which are these little zombie goblins (zomblins?) that are 100% cannon fodder and really only dangerous in large numbers.


They also have access to the Compleated Vampires of the Dross


And finally, they also have some Compleated Blight Dragons, like Skithiryx, who rain down the oil on those below them.


Ultimately, this faction of New Phyrexia operates very similarly to Old Phyrexia.
Last edited: 10 mo 7 d ago.
vonKonigsberg
vonKonigsberg 10 mo 7 d
Team Melkor vs Team Yawgmoth (God of Phyrexia) (MtG)
61 months member
87.6K
Team Yawgmoth (God of Phyrexia) (MtG) The Red aligned Phyrexians, led by Urabrask, are mostly subterranean and function by constantly forging and reforging their bodies within the intense heat of their furnaces.

Due to this arrangement, there isn't really a standard unit they use, so here are some of the beings that are deployed.

^an exarch


^a Phyrexian giant


^The red faction's 'moltensteel' dragons

These guys are ultimately fairly reclusive and are super focused on the constant refinements I mentioned above.
Last edited: 10 mo 7 d ago.
vonKonigsberg
vonKonigsberg 10 mo 7 d
Team Melkor vs Team Yawgmoth (God of Phyrexia) (MtG)
61 months member
87.6K
Team Yawgmoth (God of Phyrexia) (MtG) Phew... Two more to go... Guess I'll do Jin-Gitaxias's Blue faction. They're mostly focused on 1000% ethical research and infiltration. Jin himself is really ambitious and is using his resources to find true perfection. Anyways, here's some of their fun totally not abominations they weild.


This is one of Jin's infiltrators. They're obviously intended for espionage, but this is a great one to show how thoroughly this formerly human's body has been modified by Compleation.


Jin also really likes his flying creatures, who he uses for surveillance and info gathering, as you can see by all of the additional eyes implanted onto the drake here. He really likes those drakes.


For when there's something Jin really needs and the infiltrators can't do the job, he can also send in these wonderful constructs that can straight walk through solid objects. Neat!

While it's tempting to assume the Blue faction is only good for support work, they also have these baddies (called Ingesters) they can deploy for when they actually need to throw down.

While definitely not the faction that hits the hardest, the blues are still incredibly dangerous.
Last edited: 10 mo 7 d ago.
vonKonigsberg
vonKonigsberg 10 mo 7 d
Team Melkor vs Team Yawgmoth (God of Phyrexia) (MtG)
61 months member
87.6K
Team Yawgmoth (God of Phyrexia) (MtG) Okay, final faction (and possibly my favorite) is Elesh Norn's Machine Orthodoxy. This white aligned faction is the current ruling group and has Elesh's ruthlessly effective war strategies to thank for that. Of all of the New Phyrexians, her forces are the most uniform in appearance and the most committed to her vision of what Phyrexia is meant to be.


Her main army forces look like these Legionairres, whose porcelain-like metal (which you'll see in a lot of the faction's denizens) is both lightweight and durable, making them surprisingly agile and hard to kill.


There are also her priests that seek to forcibly "convert" un-compleated individuals into the Orthodoxy. And by convert, I mean seal into walls and force the oil onto them.


The fall of the Leonin to Elesh's forces has been quite a boon, as they provide a shock force to spread her message.


Never one to waste anything, Elesh has taken great efforts to Compleat all of the Mirran angels, who were once her most staunch opponents and are now one of her most useful tools on the battlefield. Atraxa was the last of the angels to fall to Elesh's power and has become a symbol of Phyrexia's inevitable victory.


Okay, phew, that was a lot more to type out than I expected. Hope this is helpful in y'all's decision making process. 😅
Last edited: 10 mo 7 d ago.

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BossViper28
Team Yawgmoth (God of Phyrexia) (MtG) wins!
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LadyGaladriel1212
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MoNsTeR
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wade
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Mandos9452
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vonKonigsberg
Team Yawgmoth (God of Phyrexia) (MtG) wins!