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Stats/Class v2.0

Created by Galactus, 4 y 2 mo 10 d ago.

I've been working on a big change in the Superpowers/Stats/Class part of the website for a while.
Below is a link to a note with more info on my ideas. I want to make a universal stats/power system that works even better for all characters, from any universe.
Any ideas or questions are welcome!

Link: https://www.evernote.com/shard/s104/sh/3f9e45f6-8d4c-4b20-8309-b4487874f396/e9452245b33307dc

Comments

Galactus
Galactus 3 y 3 mo 15 d
Stats/Class v2.0
8+ year member
2.2M
I'm thinking about creating three levels of Superpowers; Omni, Master and Base. The Omni powers are, as you might have guessed; Omnipotent, -scient and -present (and their Nigh-Omni counterparts). The Master powers will be the ones like; Odin Force, Power Cosmic, Phoenix Force. And the Base powers will be like; Flight, Force Fields, Invisibility, etc.

This way you don't have to select all powers that come with, for instance, the Odin Force. They will all be selected for you.

I do feel that maybe powers like Pyrokinesis, Cryokinesis etc. could have a group too. Since not all characters with these powers can do the same thing. So, for Pyro we could have base-powers like; Fire Generation, Fire Manipulation, Fire Absorption, etc.

Let me know what you think.
show 4 replies
LordTracer
LordTracer 3 y 3 mo 15 d
Stats/Class v2.0
55 months member
35.1K
That's a really good idea. It would definitely make selecting powers easier.
TeamEmerald
TeamEmerald 3 y 3 mo 15 d
Stats/Class v2.0
40 months member
98
That sounds good, but if you pick master powers, you get everything? That sounds a bit weird. Otherwise, it's a great idea!
Galactus
Galactus 3 y 3 mo 15 d
Stats/Class v2.0
8+ year member
2.2M
@TeamEmerald If you're creating/editing a character you select a Master power. All base-powers connected to that Master-power will be selected for you. You can go through them and de-select the ones that aren't wanted. You can see them as sort of power templates.
TeamEmerald
TeamEmerald 3 y 3 mo 15 d
Stats/Class v2.0
40 months member
98
Oh yeah! That would be really helpful!
Galactus
Galactus 3 y 4 mo 11 d
Stats/Class v2.0
8+ year member
2.2M
I think all extra points coming from Superpowers should be stacked (added). But points coming from Origin, Objects, etc. should only be added from the one with the highest points.
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Little example; Character can lift 5 tons on its own. Gets into an Iron Man suit (grands 200 tons). He shouldn't be able to lift 205, but just 200.
--
Let me know what you think. Love to hear your ideas on this.
show 2 replies
Martin
Martin 3 y 4 mo 11 d
Stats/Class v2.0
56 months member
8.9K
Yeah it's fine...👍
DarkProdigy
DarkProdigy 3 y 4 mo 11 d
Stats/Class v2.0
52 months member
10.5K
Makes sense
Galactus
Galactus 3 y 4 mo 12 d
Stats/Class v2.0
8+ year member
2.2M
I've created a little sandbox page where you can see how it could work. The stats that are being added are maximum points. You'll be able to set a percentage of that.
https://www.superherodb.com/exp-stats-v2.php
(All stats on this page are just for testing)
show 4 replies
Am
Amirvel 3 y 4 mo 12 d
Stats/Class v2.0
50 months member
3K
I think that's really good. Just one thing that we currently have and I think you should keep is that the stats aren't completely automatic, I think power stats can be automatic (according to the powers) but intelligence, strength, speed, durability and fighting skills should be added manually. There should also be a guide for how to determine one's stats
Galactus
Galactus 3 y 4 mo 12 d
Stats/Class v2.0
8+ year member
2.2M
All added stats are maximum. You can still lower the stats. Maybe it should work differently, that's what this topic is for. To find the best way to add stats.
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I'm working on a benchmark scale for each of the six stats. ( https://www.evernote.com/l/AGgT4LYgtGNC5ZtP3R7abaRYOEP9MsOen4U )
That should make it more accurate between characters.
-- Oh, and why did you report my post ;) :)
Am
Amirvel 3 y 4 mo 12 d
Stats/Class v2.0
50 months member
3K
Sorry😅
Martin
Martin 3 y 4 mo 12 d
Stats/Class v2.0
56 months member
8.9K
OMG it's so cool even for testing😅😅
TA
TAMYOCOM16 4 y 2 mo 10 d
Stats/Class v2.0
58 months member
1.7K
and also i think there should be another buff other than
durability,strength,intelligence,speed and combat
mystics should also be added because there many characters who can get benefit (or loss) from the addition of this class,if this is possible
TA
TAMYOCOM16 4 y 2 mo 10 d
Stats/Class v2.0
58 months member
1.7K
i think it could work well if done right because TBH current class system is in a bad state many weaker characters have higher class than the stronger ones, but i have a question, what about powerful but rare powers that part requires precision to be done right
also i don't think associating an object with a single character is right, we can give objects to characters in a team battle but for the stats i don't think its right although objects should have there own stats based on what they can do