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Stats v2.0

Created by Galactus, 1 y 7 mo 23 d ago.

The new Stat system is on the horizon and I thought it's time to introduce it to all of you.

I've been thinking about redoing the stats system for a while now. And I think we (DarkProdigy, NemianLion and I) have come up with a great system now.

All stat sections (intelligence, strength, speed, etc.) have real-world units or a set benchmark.
These are as follows;

Intelligence
Uses IQ points based on the BS5 classification. It's extended to 200
Strength
Uses kilograms (like before), but goes up to 1,000,000 metric tons instead of 500 metric tons.
Speed
Uses Meters per Second, with a max of 1,000,000,000, roughly 3x speed of light.
Durability, Combat
Is still a 0-100 scale, but with a clear benchmark list.
Power
Is still a 0-100 scale, but with a clear benchmark list. The superpower scores will not be added to this stat. What you enter is what you get.

With these real-world units and benchmarks, the stats can all be entered based on facts (with some debate). Overall more accurate.

Class v2.0
The overall calculation is a bit simpler, but more flexible. The super powers still have a point system and is used only to calculate the Class. To create some more scale to the classes we created a Tier system, going from 0 to 8 (going from human to outerversal). This acts as a multiplier to the calculated Class.

Calculation (updated)
( INT^1.3 + (STR*2 )^0.5 + (SPE*2)^0.5 + DUR^1.6 + (POW + SPS)^2 + COM^1.8 ) ^ TIER
SPS = Super Power Score

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