Plastic Man
Patrick O'Brian
Biography
Appearance
Work
Relations
Powergrid
Strength

History
In the 1940s a crook named Patrick "Eel" O'Brian was shot by a security guard and struck by a falling drum full of an unidentified acid, some of which entered Eel's wound. He was saved by a mysterious order of monks whose example cured his penchant for crime. The acid bath gave him the ability to change his shape. He wore dark glasses and a red and yellow costume as flexible as his body. Whatever shape he took, the colors remained the same, so there would be a red-and-yellow chandelier over a table full of plotting gangsters, or a red-and-yellow abstract painting hanging on the wall, but the villains never caught on until it was too late.
Plastic Man (sometimes called "Plas") later acquired a sidekick called Woozy Winks, a doofus who was originally magically endowed with the power that nature itself would protect him from harm. Woozy became a dumb but loyal friend of Plastic Man. The two of them became members of the police squad and eventually the FBI. Plastic Man later aided his country by serving in the All-Star Squadron and Freedom Fighters. Because of their powers, "Plas" and Woozy have stayed youthful into modern times.
Strangely, Patrick became a good friend of Batman (despite Batman's lack of a sense of humor and skepticism towards reformed criminals), and an occasional member of the Justice League. It was revealed that Plas had a son, named Luke, out of wedlock whom he ignored and the son joined a gang. Batman got Luke out of the gang and tried to reunite him with his father.
Obsidian Age
In a mission Patrick and the JLA went back 3000 years into the Atlantis' past and Plas was ripped apart during the fight. The JLA returned to the present thinking him dead but in the time gap (3000 years) he pulled himself together. Batman and Firestorm found him and helped him complete the process. Traumatized, he blocked Plastic Man from his mind, became Ralph Johns, and went back to his family in Chicago. Emotionally, they took him in. He became an average Joe, a father, and was in an relationship with his son's mother.
When Martian Manhunter was possessed by a martian demon and tried to destroy the world, Batman came asking for his help (as he was immune to telepathy). After spending precious time trying to get him to remember who he was, Batman left "Ralph" to think it over. After staring out the window thinking about everything, Plas remembered who he really was after his son revealed his inherited powers and told him a joke. After the fight was over, O'Brian started a new life balancing his hero life and his family life.
Infinite Crisis
In the massive prison breakout by the Secret Society of Super-Villains during Villains United, Plastic Man was a responder to Blackgate Penitentiary where he fought Clayface/10-1491/'>Clayface/10-1490/'>Clayface/10-1489/'>Clayface/10-1488/'>Clayface/10-1492/'>Clayface/10-1494/'>Clayface/10-1493/'>Clayface . During the Battle of Metropolis, he punched out their leader Doctor Psycho.
52
In the aftermath, he celebrates with all of the other assembled heroes. He is present when Lex Luthor causes the mass slaughter of Everyman Project participants, and shows pride for his son Offspring who saved over twenty people's lives. During World War II, he is part of the charge led against Black Adam by the Justice Society of America. Adam actually manages to somehow make his nose bleed. Despite this, he manages to give his son advice on better banter. There's another celebration after their victory and Plastic Man attends.
Countdown
Plastic Man is infected by Eclipso (Jean Loring) during Countdown to Mystery, who corrupts him and reverts his personality to before he reformed his ways. He becomes a criminal again, with Woozy Winks as his accomplice. Batman and Offspring work together to take him down, but the Spectre intervenes and finishes the battle. Eclipso rescues him for her own motives. He is gathered with her other converts Dove and the Creeper around the corpse of Alex Montez for a ceremony. They break into an NSA facility together to steal government property. Huntress attempts to stop them, but they succeed in stealing the Heart of Darkness. They are freed from his grasp, but not before Eclipso can reach his true power. However, while he's defeated by the Spectre they work to eradicate his remaining agents on Earth.
Martian Manhunter is murdered by Libra and the Secret Society of Super-Villains during Final Crisis. Plastic Man is one of the many who attend his funeral, where he comforts Booster Gold and Stargirl.
Blackest Night
Plastic Man joins the Justice League of America again. During Blackest Night his heart is ripped out by a resurrected Vibe when the Black Lantern Corps rises. This seemingly kills him. However, he survives due to his unique physiology.

Powers & Abilities
Malleable Physiology
Plastic Man's powers are derived from an accident in which his body was bathed in an unknown industrial chemical mixture that also entered into his bloodstream through a gunshot wound. This caused a body-wide mutagenic process that transformed his physiology. Eel exists in a fluid state, neither entirely liquid or solid. Plastic Man has complete control over his entire molecular structure.
Elasticity/Plasticity
He can stretch his limbs and body to superhuman lengths and sizes. There is no known limit to how far he can stretch his body.
Size Alteration
He can shrink himself down to a few inches tall (posed as one of Batman's utility belt pockets) or become a titan (the size of skyscrapers).
Shape-Shifting
He can contort his body into various positions and sizes impossible for ordinary humans, such as being entirely flat so that he can slip under a door or using his fingers to pick conventional locks. He can also use it for disguise by changing the shape of his face and body. In addition, he can alter his bodily mass and physical constitution at will, there is virtually no limit to the sizes and shapes he can contort himself into.
Superhuman Agility
These stretching powers grant Plastic Man heightened agility enabling him flexibility and coordination that is extraordinarily beyond the natural limits of the human body.
Superhuman Strength
He can alter his strength by growing or adding more muscle.
Color Change
The only limitation he has relates to color, which he cannot change without intense concentration. He generally does not use this ability and sticks to his red and yellow colored uniform.
Invulnerability
Plastic Man's powers extraordinarily augment his durability. He is able to withstand corrosives, punctures and concussions without sustaining any injury (although he can be momentarily stunned). He is resistant to high velocity impacts that would kill an ordinary person, resistant to blasts from energy weapons, and is completely bullet proof. His bodily mass can be dispersed, but for all intents and purposes it is invulnerable.
Regeneration
He is able to regenerate and/or assimilate lost or damaged tissue, though it does take a long time, its far faster than an ordinary human. Telepathic Immunity: As stated by Batman (in JLA #88), "Plastic Man's mind is no longer organic. It's untouchable by telepathy." (Mostly immune to mind control. It's unknown if Batman meant that Plas is immune to just mind control or to telepathy altogether from that point on...considering Plas's history with mind scans, mind wipes, and the use of J'onn's telepathic link.)
Immortality
Plastic Man does not appear to age; if he does, it is at a rate far slower than that of normal human beings. In the aftermath of the JLA story Arc "Obsidian Age", Plastic Man was discovered to have survived for 3000 years as little more than crumbs on the bottom of the Atlantic Ocean. He is now over 3000 years old and is still active as a superhero.
Ultrasonic Detection
His body will start to "ripple" when an ultrasonic frequency is triggered.
Rubber-Organs
As stated by a Black Lantern Vibe. Plastic Man's internal organs such as his heart when Black Lantern Vibe try to rip it out couldn't be killed unlike many of the Black Lanterns' victims, this makes him immune to such attacks.
Abilities
Skilled Thief
Plastic Man was once a very talented professional thief.
Master Detective
Although no longer a criminal, he has insight into their mindset, enabling him to be an effective sleuth. He is also considered to be a lateral thinker and much smarter than he lets on.
Superpowers
Weakness
Extreme Temperatures
His semi-liquid form remains stable at relatively high and low temperatures...provided that the temperature change is gradual. A sudden change, induces a complete change of phase, creating a truly solid or truly liquid form. Plastic Man was incapacitated in the JLA story arc, "Tower of Babel", when mercenaries froze and shattered his body. Once thawed and reassembled, he was physically unharmed (though emotionally traumatized). In the JLA story arc "Divided We Fall", Plastic Man is shown to have some weakness to extreme heat (intense heat vision attack from a martian) and was temporarily melted.
Equipment
Uniform
Plastic Man's unitard can like its owner stretch, morph, and change size; it is fluid like and unbreakable (material like this is most likely rare and probably why Pat's costume is so small).
Goggles
The groovy goggles are Pat's trademark. They can stretch and change size.
